Spirit combat « Thread Started on Nov 29, 2007, 11:23pm »
Righto, I just checked up on the rules for spirit combat and realised I had just butchered my PCs... Thankfully, WW realised their blunder and have revised the rules, you can go and find them here: http://www.white-wolf.com/Games/Pages/WerewolfFAQ.html
The standard rules set a Psychomachiae (for example...) at difficulty 10 to wound and 10 soak dice. With the revisions a werewolf, should an especially nasty ST put them up against one, can actually expect to hurt it. Sometimes.
I just thought I better get this in before someone got the wrong idea.
Something I've been undecided on even since I first fought out a spirit combat is: what damage do they cause? Sure, rage = strength, but what type? The core rules never specify At first I ran them as lethal, but having a bit more experiece of them at work and so having seen how this makes all their other abilities quite uber by comparison I've changed my mind. All spirits now deal aggravated damage.
It makes more sense too really, obviously if a spirit weapon deals aggravated damage then duh, a spirit deals aggravated damage. I missed that the first time I thought about it.
Re: Spirit combat « Reply #2 on Feb 18, 2009, 11:41am »
WW no longer hosts the link above on their website but I stored the content before it was taken down. Here it is in the original Q&A form:
Quote:
Spirit combat seems pretty rough. A Scrag with a Rage of 10 is difficulty 10 to injure and rolls 10 dice to soak damage! How are you supposed to kill one of these guys? Yeah, that is harsh. We recommend you adopt the rule that a spirit has a soak pool of Willpower -2 (no minimum; a spirit with Willpower 2 had better have Armor if it wants to soak damage), and that the difficulty to injure one is Rage -2 (minimum of 3). And go ahead and drop the Scrag's Rage to 6. The footsoldiers of the Wyrm shouldn't be that tough.
Does the soak pool granted by Armor replace the Willpower soak pool (if any) or add to it? Adds to it. Earth elementals are still pretty hard to take down if they use their Charm.
On the subject of spirit combat, do werewolves still roll Gnosis to soak damage in the Umbra? Nope. They roll Stamina. You're welcome to keep the old rule if you like, though.
Before anyone asks, no I don't go off gnosis in the umbra.
Admin. God. Most importantly though, ST. Bwahahaha.
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